Jason Wynne
817A Quarry Rd
San Francisco, CA 94129
Phone: 215-432-2283
Email: animations@jasonwynne.com
Webpage: www.jasonwynne.com
OBJECTIVE
To work as a 3D or 2D Artist or Animator
EDUCATION
: Art Institute of Philadelphia (Philadelphia,
PA)
B.S., Media Arts & Animation,
2004
: Joe Kubert School of
Cartooning and Graphic Art (Dover, NJ)
Comic Book Illustration,
1999
SOFTWARE KNOWLEDGE
Maya, Photoshop, Pro Motion, After Effects, Illustrator, Final
Cut Pro, Dreamweaver, DVD Studio Pro, Apple Motion, Javagrounds,
with some Flash and 3DS Max
EMPLOYMENT:
Graphic
Artist – Hudson Entertainment, 2006-2007
: Work as a Lead Artist on several mobile games including
Kachinko, Military Madness 2, and Dream Dictionary.
: Contributed art to the mobile title R-Type, Bomberman
Land 2, and Crazy Soccer.
: Resized mobile art assets to be used on different
handsets.
: Worked on various other small projects including concept
art and helping the marketing team with ads.
: Began as an intern; promoted to Graphic Artist.
Freelance Graphic Artist, Animator and Editor – Hoffman-La
Roche, 2004-2005
: Created and animated logos with Maya
and After Effects.
: Created a F-16 fighter jet and animated
a fly by for a Top Gun themed convention.
: Keyed green screen, animated masks,
and composited using After Effects.
: Rotoscoped pieces of video.
: Retouched images with Photoshop and
Illustrator.
: Edited in Final Cut Pro.
: Assisted editors.
: Programs used were Maya, Photoshop,
Illustrator, After Effects, Final Cut : Pro,
Motion, and DVD Studio Pro.
: Completed all projects in a fast paced
environment with time sensitive deadlines.
AWARDS:
Best of Quarter: Animation Art & Design
Production Team course, Art Institute of Philadelphia, Winter 2003
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